get Volume
Gets the current audio volume level.
Returns the current volume level, ranging from 0.0 (silent) to 1.0 (maximum).
Example usage:
SurfaceView surfaceView = findViewById(R.id.surface_view);
SandboxedPlayer player = new SandboxedPlayer(context, surfaceView);
float volume = player.getVolume();
Log.d("Client", "Current volume: " + volume); // e.g., 1.0
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Return
Volume level (0.0 to 1.0), or 1.0 if unset.